For: Edwards Lifesciences
Virtual Valve is a novel, 360-degree, virtual reality
educational experience developed by emotive for Edwards Lifesciences. Virtual
Valve was created with integrated advanced gaming and animation software, using
the principles of gamification. Virtual Valve was specifically designed to
educate interventional cardiologists on the suitability of TAVI in a wider
patient population. By combining the latest technology and expert knowledge, a
fully immersive, multisensory experience was delivered that allowed detailed
exploration of aortic stenosis in patients’ beating hearts.
TIGGER Data Visualisation
By: PharmiWeb Solutions
For: ViiV Healthcare
It shows the
data in an attractive and intuitive way, making the process of learning about
the risks and benefits of a drug a natural and enjoyable experience.
was built iteratively, with contributions from ViiV Healthcare, PharmiWeb
Solutions and Infogr8, who took the initial concepts from ViiV, analysed the
data and turned them into designs that were a work of art. The highly
interactive data makes HCPs want to play and learn more.
Fluenz Tetra UK HCP Hub Website
By: nitrogen a Huntsworth Health company
An engaging, educational and interactive hub for HCPs to
access all things Fluenz Tetra (nasal
spray, suspension influenza vaccine [live attenuated]), a nasal spray
flu vaccine for children aged 2 to <18 years old, in order to roll-out the
national flu vaccination programme in GP surgeries and schools.
Practices and School Immunisation
Co-ordinators can access support for their vaccination teams and days:
RCN-accredited e-learning module, flu awareness materials to order/download, communications
advice, FAQs, and in-surgery training session visits.
The site engaged reps and HCPs,
driving increased visits to site and ultimately changing HCP and patient